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Conway's Game of Life is a cellular automaton devised by the British mathematician John Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, with no further input from humans.
The game is played on a two-dimensional grid of cells, where each cell can be either alive or dead. The rules govern the transitions between generations based on the state of neighboring cells, leading to the emergence of various interesting patterns and behaviors.
The game progresses in generations, with each generation being a new configuration of live and dead cells based on the application of these rules.
Conway's Game of Life has been of interest to mathematicians, computer scientists, and enthusiasts due to its ability to generate complex and interesting patterns, including gliders, oscillators, and still lifes.
This implementation of Conway's Game of Life was created by Mohanad Ahmed
Feel free to explore and modify the source code on github.
© Mohanad Ahmed. All rights reserved.